

 320rts - A miniature 320x200 mode 13h Graphics Library for C




INTRO


These routines was my first attempt at writing anything is the assembly
language. It has been two years since I finished them, and they were not
used a lot, mainly because I move to 640x400x256 tweaked mode later on,
and now to general Linear Frame Buffer routines.

Though much of the code is rather embarrasing, it actually works, and
will show hopefully give you some hints to ASM coding here and there.



I place these routines in the Public Domain for anyone who needs a
small, easily implemented 320x200 library in real mode. The routines
are small, reasonably fast and completely free.



Discla(i)mer:

I AM NOT LIABLE FOR ANY DAMAGE CAUSED BY THESE FUNCTIONS, IN ANY WAY!!!



IMPLEMENTATION


Just do:

tasm 320rts.asm
bcc myprog.c 320rts.obj

And in your source, include the 320rts.h to avoid the annoying warnings.


BONUS


The routines have also been optimized for calling from assembly code.

Though they're not fancy, they're here, so you don't have to code that
damned circle routine when you need it now, in your glorious BBS ad.




Ghyll/TGA
