### xmame running parameters ###

### Digital sound related ###
# dsp-plugin            <NULL> (not set)
timer                   0

### Sound mixer related ###
# sound-mixer-plugin    <NULL> (not set)

### Video Related ###
bpp                     0
heightscale             1.000000
widthscale              1.000000
autodouble              1
dirty                   1
scanlines               0
artwork                 1
frameskipper            0
throttle                1
sleepidle               0
autoframeskip           1
maxautoframeskip        8
frameskip               0
brightness              100
gamma-correction        1.000000

### Vector Games Related ###
# vectorres             <NULL> (not set)
beam                    1.000000
flicker                 0.000000
antialias               1
translucency            1

### X11 Related ###
x11-mode                0

### X11-window Related ###
cursor                  1
mitshm                  1
xsync                   1
privatecmap             0
xil                     1
mtxil                   0
run-in-root-window      0
root_window_id          0
geometry                640x480

### XFree86 DGA Related ###

### Video Mode Selection Related ###
keepaspect              1
displayaspectratio      1.330000

### X11-input related ###
grabmouse               0
winkeys                 0

### Sound Related ###
sound                   1
samples                 1
samplefreq              22050
bufsize                 2.000000
volume                  -3
# audiodevice           <NULL> (not set)
# mixerdevice           <NULL> (not set)

### Input Related ###
joytype                 0
analogstick             0
mouse                   1

### Fileio Related ###
rompath                 /usr/games/lib/xmame
spooldir                /usr/games/lib/xmame
screenshotdir           .
cheatfile               /usr/games/lib/xmame/cheat.dat
historyfile             /usr/games/lib/xmame/history.dat
mameinfofile            /usr/games/lib/xmame/mameinfo.dat

### Mame Related ###
defaultgame             pacman
cheat                   0

### Frontend Related ###
clones                  1

### Internal verification list commands (only for developers) ###

### Rom Identification Related ###

### General Options ###

### X11 keymapping ###
#
# mapkey	<Xcode>,<Scancode>
#
# Xcode means the HEX code of the key as appears in /usr/include/X11/keysymdef.h
# Scancode means the hexadecimal code that represents the value used for Xmame
# 	in keyboard inputs, as defined in src/osdepend.h xmame source file
# IMPORTANT: 
#	1- Due to some limitations, only LATIN-1 X-codes ( 0x0000-0x00ff ) and
#	Especial X-keycodes ( 0xff00-0xffff ) are supported
#	2- Some keys are keyboard dependent: As Xmame works internally with
#	Standard US-AT keyboard codes, you must take care in remmaping some keys
#

# An example: map space as "firebutton" (Mame predefines it as OSD_KEY_RCONTROL)
# in simbolic Xlib/Mame notation it should be:
#
# mapkey XK_space,OSD_KEY_RCONTROL 
# 
# So looking in X11/keysymdef.h and src/osdepend.h we'll write
# mapkey 0x0020,0x0039
#
# (Other example). To use F8 key to insert coin you shoud use:
# mapkey 0xffc5,0x0004

### suggested german keymap mods by Peter Trauner <peter.trauner@jk.uni-linz.ac.at> ###
#mapkey 0xfe52,0x0029
#mapkey 0x00df,0x000c
#mapkey 0xfe51,0x000d
#mapkey 0x00fc,0x001a
#mapkey 0x002b,0x001b
#mapkey 0x00f6,0x0027
#mapkey 0x00e4,0x0028
#mapkey 0x0023,0x002b
#mapkey 0x0059,0x002c
#mapkey 0x005a,0x0015
#mapkey 0x002d,0x0035
